Completely unrelated to the brief but I wanted to work on a project that I'd be intersted in for a little while, whilst still getting to grips with after effects.
This project really helped me understand complex layers and a little more into the time frame. Especially when items run in sequence such as muzzle flashin and the exit of shell casings. Timing in realtime from looking at the time scale in after effects was a bit of a challenge. Its hard to look at the time scale in AE an visualise what it will run like untill you run a preview.
Anyway.. The origional source footage was taken from an airsoft video up on YouTube (link below. Usin plugins, Action Movie Essentials and Optical flares by Video Co Pilot I started layering over lots and lots of footage from flashes, fire, smoke, debree etc.
The audio from this scene was completly stipped out and replaced by over 100 sound effects blended together with varied effects to create a war scene enviornment.
This was my first real attempt at complex layering and layer management which was greatly useful to expore. Found that labeling is essential as well as simple things like colour coding.
Tracking was a challenge at first, for the first half of the video I was tweening the layers and adjusting items like muzzle flashes, and smoke frame by frame. Very tedious. After a few more tutorials I started to look into Mocha. Brilliant tool that takes care of all the tweening for you, less a little adjustment at time. Most important lesson from this then was probably learning tracking but, strangly enough I enjoyed creating the audio sample most of all?
Orional footage:
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